Hi! I’m Kooriiko, the director and founder of Dicesuki. I’m the creator of Cinderella Phenomenon and is in charge of the art (except the background images). I also did some writing, script programming and GUI.
Cinderella Phenomenon is a story of a bitter and cold hearted princess named Lucette who became the recipient of the infamous Fairytale Curse. To break her curse, she must do three good deeds.
Cinderella Phenomenon’s concept was originally made by my best friend, Akirei34, but the protagonist was a prince and the one we all know as Fritz. We originally started this as a manga 7 years ago but then we dropped it after a few pages. So a few years later, I asked Akirei’s permission to turn it into an otome game instead but this time, I did all the conceptualization of the story myself, retaining some of the characters from the manga.
Editing and proofreading was hell.
Have you worked on other projects? How did they help you prepare for Cinderella Phenomenon?
The group released our first otome game, Locked Heart, prior to working on Cinderella Phenomenon so we already have some experience on making visual novels. I can say that we’ve learned so much through Locked Heart and we did our best to make sure Cinderella Phenomenon would be a better game than our previous title.
Lots of them! We already have the Cinderella Phenomenon fandisk which will be released later this year, and after that, we have another big project which will be led by our writer, Tajina. We actually already have so many game ideas in our list and we’re hoping to bring them all to life someday!
I’d like to take this opportunity to thank everyone who has supported us! We hope to bring more games that everyone will enjoy in the future!